Star Trek: Enterprise
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Star Trek: Enterprise

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PRIMETIME EMMYS® 3X nominee in 2005
Season 2 begins where Season 1 left off as Captain Jonathan Archer is trapped in the 31st century.
IMDb 7.6/1020044 seasons
ActionScience FictionSuspenseful
ActionScience FictionSuspenseful
IMDb 7.6/1020044 seasons
13+
26 episodes
  • 1. Shockwave, Part II

    1. Shockwave, Part II

    As Archer makes his way back from the 31st century to prevent the Sulibans destroying the Enterprise, his crew tries to fend off the violent machinations and interrogations of leader Silik and come up with their own plan to keep the ship safe.
    As Archer makes his way back from the 31st century to prevent the Sulibans destroying the Enterprise, his crew tries to fend off the violent machinations and interrogations of leader Silik and come up with their own plan to keep the ship safe.
    13+
    43min
    Sep 5, 2004
  • 2. Carbon Creek

    2. Carbon Creek

    TPol tells a tale of the Vulcans real First Contact when she claims that a relative of hers crash-landed in Carbon Creek, Penn. in 1957, mingled with the townfolk, and rescued workers in a mining accident but her story keeps Archer and Trip guessing.
    TPol tells a tale of the Vulcans real First Contact when she claims that a relative of hers crash-landed in Carbon Creek, Penn. in 1957, mingled with the townfolk, and rescued workers in a mining accident but her story keeps Archer and Trip guessing.
    13+
    43min
    Sep 5, 2004
  • 3. Minefield

    3. Minefield

    When Enterprise is struck by a soon-to-detonate weapon and it lodges in its hull, Reed must deactivate it, but his subsequent injury and encroaching Romulans bent on destruction force Archer to devise a way to rescue his armory officer and the ship
    When Enterprise is struck by a soon-to-detonate weapon and it lodges in its hull, Reed must deactivate it, but his subsequent injury and encroaching Romulans bent on destruction force Archer to devise a way to rescue his armory officer and the ship
    13+
    43min
    Sep 12, 2004
  • 4. Dead Stop

    4. Dead Stop

    To facilitate a lengthy list of necessary repairs, the crew visits an alien station with a super-computer that can fix anything.
    To facilitate a lengthy list of necessary repairs, the crew visits an alien station with a super-computer that can fix anything.
    13+
    43min
    Sep 12, 2004
  • 5. A Night In Sickbay

    5. A Night In Sickbay

    Archer spends a night tending to his quarantined beagle Porthos and figuring out how to apologize to the quirky, ritualistic Kreetassens -- who he somehow offended on a recent visit -- so they will give the Enterprise a much-needed plasma injector.
    Archer spends a night tending to his quarantined beagle Porthos and figuring out how to apologize to the quirky, ritualistic Kreetassens -- who he somehow offended on a recent visit -- so they will give the Enterprise a much-needed plasma injector.
    13+
    43min
    Sep 19, 2004
  • 6. Marauders

    6. Marauders

    Archer feels compelled to help a rustic alien colony that find their rich resources constantly dwindling because of the Klingons pillaging ways.
    Archer feels compelled to help a rustic alien colony that find their rich resources constantly dwindling because of the Klingons pillaging ways.
    13+
    43min
    Sep 19, 2004
  • 7. The Seventh

    7. The Seventh

    T'Pol is is dispatched by the Vulcan High Command to capture a fugitive that has eluded their authorities for nearly two decades.
    T'Pol is is dispatched by the Vulcan High Command to capture a fugitive that has eluded their authorities for nearly two decades.
    13+
    43min
    Sep 26, 2004
  • 8. The Communicator

    8. The Communicator

    When Reed accidentally loses his communicator during a visit to a pre-warp culture, he and Archer must retrieve it, but when they do, they are mistaken for spies and could face execution for their supposed actions.
    When Reed accidentally loses his communicator during a visit to a pre-warp culture, he and Archer must retrieve it, but when they do, they are mistaken for spies and could face execution for their supposed actions.
    13+
    43min
    Sep 26, 2004
  • 9. Singularity

    9. Singularity

    On a "typical" day on Enterprise, the crew finds their routine tasks turn into uncharacteristically strange obsessions over trivial matters.
    On a "typical" day on Enterprise, the crew finds their routine tasks turn into uncharacteristically strange obsessions over trivial matters.
    13+
    43min
    Oct 3, 2004
  • 10. Vanishing Point

    10. Vanishing Point

    Following her first experience in the transporter, a series of eerie events leads Hoshi to question whether she is the same person.
    Following her first experience in the transporter, a series of eerie events leads Hoshi to question whether she is the same person.
    13+
    43min
    Oct 3, 2004
  • 11. Precious Cargo

    11. Precious Cargo

    Trip rescues an exotic alien woman from her kidnappers, but ends up on an unexpected romantic adventure.
    Trip rescues an exotic alien woman from her kidnappers, but ends up on an unexpected romantic adventure.
    13+
    43min
    Oct 10, 2004
  • 12. The Catwalk

    12. The Catwalk

    When a deadly radioactive storm threatens Enterprise, the entire crew must take refuge for eight days in a small maintenance shaft.
    When a deadly radioactive storm threatens Enterprise, the entire crew must take refuge for eight days in a small maintenance shaft.
    13+
    43min
    Oct 10, 2004
  • 13. Dawn

    13. Dawn

    Trip is fired upon by a territorial alien and forced to land on the night side of a moon.
    Trip is fired upon by a territorial alien and forced to land on the night side of a moon.
    13+
    43min
    Oct 17, 2004
  • 14. Stigma

    14. Stigma

    T'Pol's standing on Enterprise is threatened when it is learned that she has contracted a deadly disease.
    T'Pol's standing on Enterprise is threatened when it is learned that she has contracted a deadly disease.
    13+
    43min
    Oct 17, 2004
  • 15. Cease Fire

    15. Cease Fire

    When a military conflict erupts between the Vulcans and Andorians, Archer is brought in as negotiator.
    When a military conflict erupts between the Vulcans and Andorians, Archer is brought in as negotiator.
    13+
    43min
    Oct 24, 2004
  • 16. Future Tense

    16. Future Tense

    Enterprise finds a small craft adrift in space that contains what appears to be a human corpse, one the Suliban and the Tholians both try to retrieve.
    Enterprise finds a small craft adrift in space that contains what appears to be a human corpse, one the Suliban and the Tholians both try to retrieve.
    13+
    43min
    Sep 24, 2004
  • 17. Canamar

    17. Canamar

    Archer and Tucker are mistakenly arrested and placed on a prisoner transport vessel bound for the penal colony Canamar.
    Archer and Tucker are mistakenly arrested and placed on a prisoner transport vessel bound for the penal colony Canamar.
    13+
    43min
    Oct 31, 2004
  • 18. The Crossing

    18. The Crossing

    Enterprise is swallowed by an otherworldly vessel occupied by noncorporeal creatures who seek to trade consciousnesses with the crew members.
    Enterprise is swallowed by an otherworldly vessel occupied by noncorporeal creatures who seek to trade consciousnesses with the crew members.
    13+
    43min
    Oct 31, 2004
  • 19. Judgment

    19. Judgment

    Archer stands accused before a Klingon tribunal of conspiring against the Empire, and faces a lifetime sentence on Rura Penthe.
    Archer stands accused before a Klingon tribunal of conspiring against the Empire, and faces a lifetime sentence on Rura Penthe.
    13+
    43min
    Nov 7, 2004
  • 20. Horizon

    20. Horizon

    While Enterprise investigates a planetary phenomenon, Mayweather takes the opportunity to visit the cargo ship where he was born and raised.
    While Enterprise investigates a planetary phenomenon, Mayweather takes the opportunity to visit the cargo ship where he was born and raised.
    13+
    43min
    Nov 7, 2004
  • 21. Breach

    21. Breach

    Enterprise is asked to evacuate a group of Denobulan geologists from a world that has been taken over by a militant faction.
    Enterprise is asked to evacuate a group of Denobulan geologists from a world that has been taken over by a militant faction.
    13+
    43min
    Nov 14, 2004
  • 22. Cogenitor

    22. Cogenitor

    Enterprise encounters a race called the Vissians who feature a third sex of "cogenitors" who are treated as second-class citizens.
    Enterprise encounters a race called the Vissians who feature a third sex of "cogenitors" who are treated as second-class citizens.
    13+
    43min
    Nov 14, 2004
  • 23. Regeneration

    23. Regeneration

    An arctic research team discovers debris from an alien vessel, buried in a glacier along with the bodies of two cybernetically enhanced humanoids.
    An arctic research team discovers debris from an alien vessel, buried in a glacier along with the bodies of two cybernetically enhanced humanoids.
    13+
    43min
    Nov 21, 2004
  • 24. First Flight

    24. First Flight

    While Enterprise is investigating a nebula, Archer hears that A.G. Robinson, his old rival in the early days of the NX test program, has died.
    While Enterprise is investigating a nebula, Archer hears that A.G. Robinson, his old rival in the early days of the NX test program, has died.
    13+
    43min
    Nov 21, 2004
  • Star Trek: Enterprise
    ActionScience FictionSuspenseful
    IMDb 7.6/1020044 seasons
    Season 2 begins where Season 1 left off as Captain Jonathan Archer is trapped in the 31st century.
    Content advisory
    13+
    violencefrightening scenesalcohol usesmokingfoul languageFlashing lights and strobing patterns might affect photosensitive viewers
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